Micha DavisinGeek CultureBuilding a Linked List System From Scratch in C#, Part 2Inserting Values Mid-Chain and Finding Specific Values6 min read·Sep 22, 2021----
Micha DavisinGeek CultureBuilding a Linked List System From Scratch in C#, Part 1A fun exercise for practice juggling variable references7 min read·Sep 17, 2021----
Micha DavisinNerd For TechUsing C# Generic Types With Scriptable Objects in UnityUsing Class Inheritance to Pull The Wool Over Unity’s Eyes3 min read·Aug 25, 2021--2--2
Micha DavisinGeek CultureIntroduction to C# Unit Testing in UnityCreating reliable, reusable tests to aid rapid development6 min read·Aug 24, 2021--1--1
Micha DavisinGeek CultureRefactoring Complicated CodeFrom Brute Force to Formal Elegance4 min read·Aug 17, 2021----
Micha DavisinGeek CultureTurn-Based Tactical Command System, Part 2Leveraging Linked Lists for Lightweight Loops4 min read·Aug 6, 2021--2--2
Micha DavisinGeek CultureScripting a Turn-Based Tactical Command System with C# in UnityA Brute Force Solution to a Complicated System4 min read·Aug 6, 2021--1--1
Micha DavisinGeek CultureRoll Initiative: Part 2Handling Tactical Initiative Data Using Linked Lists3 min read·Aug 2, 2021--1--1
Micha DavisinGeek CultureRoll Initiative!Creating An Event Driven System for Ordering Actors in Turn-Based Tactical Play with Unity 3D and C#3 min read·Aug 2, 2021----
Micha DavisinGeek CultureUsing NavMesh Obstacles in UnityToday we visit the scene of an emergent urban tragedy: a tremor has collapsed some pedestrian walkways, leaving a bystander trapped beneath…2 min read·Jul 30, 2021----